New Camp Logo normal.jpg (18125 bytes)

New Jersey 2006

Capture the Flag

Click a picture to enlarge it.

Photos and Articles by Matt Lurrie

It hung there, slowly blowing up and down in the wind.  It took days, even weeks, to make it just right; each angle had to be perfect, each strand, delicately placed.  The material was personal to the maker, whose livelihood depended on the completion and success of this delicately woven artifact.  Then, like a massive wave crashing down onto a small boat, it is ripped from its seams-unintentionally, for its existence is, by nature, is supposed to be hidden.

That spider obviously didn't realize that it was building its web right in the middle of what would become Campus Kids' capture the flag arena.

Let's back up.
Two yellow buses greeted Super Senior boys right after lunch.

As they boarded to be taken to Stephen's State Park, they were giddy with excitement.

And as they were pulling out, a freshly painted Jack Dinwiddy jumped on.  But what was this for?

Arriving at the state park, campers took a quick walk along the path to the area intended for the game to be played.

   

Rules to this game were slightly different.  If one team captured the flag, they would receive 150 points.

If one team member caught someone of the opposite team, and brought them back to the community jail, they would get points (for each player).

If you caught Donald, he would give you the Med kit, which would allow you to free your team from jail.

If you caught Dave, he would give you one get out of jail free card to be used as that person saw fit.

If you caught James, you would have invincibility for two minutes.

And if you caught Mark, he would give you a spoon.
"A Spoon?!?" you say?

Jack Dinwiddy hates spoons.  His mission is to capture campers, on either side.  If he does so, they go to jail.  But, if someone tags Jack with a spoon, he is out of the game.

And if anyone found the water gun, it could be used to get counselors out.
And with that, the game began.
A line of orange yarn marked off the sides between the Blue Team and the White Team.
Many decided to actively search for the flag.

Others decided to perch on a high branch and be look-outs.
Strategies differed.

But there was one universal strategy.

Run away from Jack.

...who often found small corners of the forest to hide in.  When he was in range, a shout of "Yeah Boys!" (or as he pronounced it, 'boiz') was heard throughout the woods.

When the game was over, an air horn was blown, signaling the end of the game, and campers began to make their way back.
   

Although it was a fierce battle with a highly contested finish, the blue team ended up with the victory, capturing almost two times the amount of people as their opponents in white did.

And on the bus ride home, many napped from an exhausting game.

   
Return to Summer Camp Pictures Return to N.J. Camp Page